CASE STUDY - A Night of Mystery
A comprehensive collection of assets that define the content of an entire game. Although the specific content may differ across games, the following examples provide insight into a typical scenario.
Prior to commencing any work, I extensively delve into the aesthetic of the game's theme. In the case of this particular game, I focused on the Victorian era. After thorough research, I gained valuable insights that informed my decisions regarding fonts, visuals, and overall design language. To enhance player engagement, I integrated elements characteristic of slots, creating that gamified touch.